Hi there! My name is Manny. I'm a Data Scientist, guitarist, and passionate game developer from Sicily, now based in London.
For the past 2.5 years, I've been developing PICO-8 games as passion projects. I absolutely love PICO-8 and especially enjoy pushing it to its limits, exploring what's possible within the constraints of just 64kb per cartridge. This creative challenge has taught me invaluable lessons about optimization, clever coding, and game design. It's been an exciting journey, and I'm thrilled to share my creations with you.
My latest release is an infinite isometric arcade shooter where you pilot a hovering ship through endless procedurally generated landscapes. Battle enemies, manage your resources, and see how far you can glide across ever-changing horizons.
Source code: https://github.com/EBonura/HorizonGlide
A cyberpunk action game mixing elements of Zelda and Armored Core. You control the last uncorrupted nano-drone in a digital realm overrun by a virus-like AI called Barracuda. Your mission? Initiate a system purge and escape the infected grid.
Source code: https://github.com/EBonura/CortexOverride
After pushing PICO-8 to its limits, I started building something I couldn't achieve within those constraints: Bonnie Engine, a complete game development environment built from scratch in Rust, designed to recreate the authentic PlayStation 1 aesthetic.
It started with a question: what would a Souls-like have looked like on a PS1? Modern retro-style games typically achieve the look top-down with shaders and post-processing. I wanted to try the opposite: a bottom-up approach with a real software rasterizer that works like the PS1's GTE - affine texture mapping, vertex jitter, and all.
What makes it special:
The engine is fully open source and always will be. Whether you want to use it to make your own PS1-style game or just explore how it works, you're welcome to dive in.
Try it now: https://ebonura.github.io/bonnie-engine/
Source code: https://github.com/EBonura/bonnie-engine
Status: Actively in development - editor tools functional, working toward a complete Souls-like game!
Follow me on Instagram for development updates:
Instagram: https://www.instagram.com/izzy88izzy/
If you enjoy my games and want to support future development, you can buy me a coffee! Your support helps me dedicate more time to creating free, open-source games and tools.
Buy Me a Coffee: https://buymeacoffee.com/bonniegames
Thank you for your interest and support!